🏛️ The Computational Geometry Crypt
cs.CG: Where Computational Geometry papers rest without their code.
625
Total Papers
578
No Code
1
Twilight
46
Has Code
7.4%
Survival Rate
R.I.P.
👻
Ghosted
R.I.P.
👻
Ghosted
Maximizing Ink in Partial Edge Drawings of k-plane Graphs
R.I.P.
👻
Ghosted
Singularity Structure Simplification of Hexahedral Mesh via Weighted Ranking
R.I.P.
👻
Ghosted
On the complexity of optimal homotopies
R.I.P.
👻
Ghosted
Balanced Line Separators of Unit Disk Graphs
R.I.P.
👻
Ghosted
Covering Uncertain Points in a Tree
R.I.P.
👻
Ghosted
Quickest Visibility Queries in Polygonal Domains
R.I.P.
👻
Ghosted
Epsilon-shapes: characterizing, detecting and thickening thin features in geometric models
R.I.P.
👻
Ghosted
Data driven estimation of Laplace-Beltrami operator
R.I.P.
👻
Ghosted
Universal Hinge Patterns for Folding Strips Efficiently into Any Grid Polyhedron
R.I.P.
👻
Ghosted
Computing Nonsimple Polygons of Minimum Perimeter
R.I.P.
👻
Ghosted
A Lower Bound on the Diameter of the Flip Graph
R.I.P.
👻
Ghosted
A Novel Implementation of QuickHull Algorithm on the GPU
R.I.P.
👻
Ghosted
On Streaming Algorithms for Geometric Independent Set and Clique
R.I.P.
👻
Ghosted
On Practical Nearest Sub-Trajectory Queries under the Fréchet Distance
R.I.P.
👻
Ghosted
A Tight VC-Dimension Analysis of Clustering Coresets with Applications
R.I.P.
👻
Ghosted
A Scalable Method for Readable Tree Layouts
R.I.P.
👻
Ghosted
On the snappability and singularity-distance of frameworks with bars and triangular plates
R.I.P.
👻
Ghosted
Algorithms for Subpath Convex Hull Queries and Ray-Shooting Among Segments
R.I.P.
👻
Ghosted
Stochastic Gradient Descent Works Really Well for Stress Minimization
R.I.P.
👻
Ghosted
Spherical sampling methods for the calculation of metamer mismatch volumes
R.I.P.
👻
Ghosted
Testing SensoGraph, a geometric approach for fast sensory evaluation
R.I.P.
👻
Ghosted
When are epsilon-nets small?
R.I.P.
👻
Ghosted