Better Online Deterministic Packet Routing on Grids
January 25, 2015 Β· Declared Dead Β· π arXiv.org
"No code URL or promise found in abstract"
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Authors
Guy Even, Moti Medina, Boaz Patt-Shamir
arXiv ID
1501.06140
Category
cs.DS: Data Structures & Algorithms
Citations
0
Venue
arXiv.org
Last Checked
5 months ago
Abstract
We consider the following fundamental routing problem. An adversary inputs packets arbitrarily at sources, each packet with an arbitrary destination. Traffic is constrained by link capacities and buffer sizes, and packets may be dropped at any time. The goal of the routing algorithm is to maximize throughput, i.e., route as many packets as possible to their destination. Our main result is an $O\left(\log n\right)$-competitive deterministic algorithm for an $n$-node line network (i.e., $1$-dimensional grid), requiring only that buffers can store at least $5$ packets, and that links can deliver at least $5$ packets per step. We note that $O(\log n)$ is the best ratio known, even for randomized algorithms, even when allowed large buffers and wide links. The best previous deterministic algorithm for this problem with constant-size buffers and constant-capacity links was $O(\log^5 n)$-competitive. Our algorithm works like admission-control algorithms in the sense that if a packet is not dropped immediately upon arrival, then it is "accepted" and guaranteed to be delivered. We also show how to extend our algorithm to a polylog-competitive algorithm for any constant-dimension grid.
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