Proximal operators for multi-agent path planning

April 07, 2015 Β· Declared Dead Β· πŸ› AAAI Conference on Artificial Intelligence

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors JosΓ© Bento, Nate Derbinsky, Charles Mathy, Jonathan S. Yedidia arXiv ID 1504.01783 Category cs.RO: Robotics Cross-listed cs.AI, math.OC Citations 12 Venue AAAI Conference on Artificial Intelligence Last Checked 5 months ago
Abstract
We address the problem of planning collision-free paths for multiple agents using optimization methods known as proximal algorithms. Recently this approach was explored in Bento et al. 2013, which demonstrated its ease of parallelization and decentralization, the speed with which the algorithms generate good quality solutions, and its ability to incorporate different proximal operators, each ensuring that paths satisfy a desired property. Unfortunately, the operators derived only apply to paths in 2D and require that any intermediate waypoints we might want agents to follow be preassigned to specific agents, limiting their range of applicability. In this paper we resolve these limitations. We introduce new operators to deal with agents moving in arbitrary dimensions that are faster to compute than their 2D predecessors and we introduce landmarks, space-time positions that are automatically assigned to the set of agents under different optimality criteria. Finally, we report the performance of the new operators in several numerical experiments.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Robotics

Died the same way β€” πŸ‘» Ghosted