Communication channel prioritization in a publish-subscribe architecture

April 08, 2015 Β· Declared Dead Β· πŸ› Workshop on Software Engineering and Architectures for Realtime Interactive Systems

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Authors Ali Paikan, Daniele Domenichelli, Lorenzo Natale arXiv ID 1504.02128 Category cs.SE: Software Engineering Citations 5 Venue Workshop on Software Engineering and Architectures for Realtime Interactive Systems Last Checked 4 months ago
Abstract
Real-Time communication are important in all those distributed applications where timing constraints on data proccessing and task executation play a fundamental role. Standards-base software engineering does not yet specify how real-time properties should be integrated into a publish/subscribe middleware. This article describes an approach for integration of priority quality of service in a publish/subscribe middleware. The approach simply leverages the operating system functionalities to provide a framework where specific communication channels can be prioritized at run-time. The quality of service is implemented in YARP (Yet Another Robot Platform) framework and the primarily results of performance tests are presented.
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