Preprint Serious Game Based Dysphonic Rehabilitation Tool

April 13, 2015 Β· Declared Dead Β· πŸ› 2015 International Conference on Virtual Rehabilitation (ICVR)

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Authors Zhihan Lv, Chantal Esteve, Javier Chirivella, Pablo Gagliardo arXiv ID 1504.03370 Category cs.HC: Human-Computer Interaction Citations 9 Venue 2015 International Conference on Virtual Rehabilitation (ICVR) Last Checked 4 months ago
Abstract
This is the preprint version of our paper on 2015 International Conference on Virtual Rehabilitation (ICVR2015). The purpose of this work is designing and implementing a rehabilitation software for dysphonic patients. Constant training is a key factor for this type of therapy. The patient can play the game as well as conduct the voice training simultaneously guided by therapists at clinic or exercise independently at home. The voice information can be recorded and extracted for evaluating the long-time rehabilitation progress.
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