A General Architecture for Heterogeneous Language Engineering and Projectional Editor Support
June 10, 2015 Β· Declared Dead Β· π arXiv.org
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Authors
Tony Clark
arXiv ID
1506.03398
Category
cs.SE: Software Engineering
Citations
2
Venue
arXiv.org
Last Checked
4 months ago
Abstract
Tool support for language engineering has typically prioritises concrete syntax over abstract syntax by providing meta-languages for expressing concrete syntax and then mapping concrete to abstract structures. Text-based languages are usually specified using a BNF-like language used to generate a syntax-aware editor that includes features such as keyword completion. Similarly, graphical languages are defined using a declarative graphical syntax language, producing an editor that supports features such as shapes, graphs and edges. Projectional editors invert traditional approaches by prioritising abstract over concrete syntax. This paper describes a projectional meta-tool architecture, including general purpose abstract and concrete meta-languages, that uses declarative rules to integrate the syntax and tool support for a range of heterogeneous languages. The architecture has been implemented in Racket and the paper illustrates the architecture with concrete examples.
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