Identifying Avatar Aliases in Starcraft 2
August 04, 2015 Β· Declared Dead Β· π MLSA@PKDD/ECML
"No code URL or promise found in abstract"
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Authors
Olivier Cavadenti, Victor Codocedo, Jean-FranΓ§ois Boulicaut, Mehdi Kaytoue
arXiv ID
1508.00801
Category
cs.AI: Artificial Intelligence
Citations
2
Venue
MLSA@PKDD/ECML
Last Checked
4 months ago
Abstract
In electronic sports, cyberathletes conceal their online training using different avatars (virtual identities), allowing them not being recognized by the opponents they may face in future competitions. In this article, we propose a method to tackle this avatar aliases identification problem. Our method trains a classifier on behavioural data and processes the confusion matrix to output label pairs which concentrate confusion. We experimented with Starcraft 2 and report our first results.
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