Ball*-tree: Efficient spatial indexing for constrained nearest-neighbor search in metric spaces

November 02, 2015 ยท Declared Dead ยท ๐Ÿ› arXiv.org

๐Ÿ‘ป CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Mohamad Dolatshah, Ali Hadian, Behrouz Minaei-Bidgoli arXiv ID 1511.00628 Category cs.DB: Databases Cross-listed cs.CG, cs.DS Citations 55 Venue arXiv.org Last Checked 2 months ago
Abstract
Emerging location-based systems and data analysis frameworks requires efficient management of spatial data for approximate and exact search. Exact similarity search can be done using space partitioning data structures, such as Kd-tree, R*-tree, and Ball-tree. In this paper, we focus on Ball-tree, an efficient search tree that is specific for spatial queries which use euclidean distance. Each node of a Ball-tree defines a ball, i.e. a hypersphere that contains a subset of the points to be searched. In this paper, we propose Ball*-tree, an improved Ball-tree that is more efficient for spatial queries. Ball*-tree enjoys a modified space partitioning algorithm that considers the distribution of the data points in order to find an efficient splitting hyperplane. Also, we propose a new algorithm for KNN queries with restricted range using Ball*-tree, which performs better than both KNN and range search for such queries. Results show that Ball*-tree performs 39%-57% faster than the original Ball-tree algorithm.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

๐Ÿ“œ Similar Papers

In the same crypt โ€” Databases

R.I.P. ๐Ÿ‘ป Ghosted

Datasheets for Datasets

Timnit Gebru, Jamie Morgenstern, ... (+5 more)

cs.DB ๐Ÿ› CACM ๐Ÿ“š 2.6K cites 8 years ago

Died the same way โ€” ๐Ÿ‘ป Ghosted