Fighting Bandits with a New Kind of Smoothness

December 14, 2015 ยท Declared Dead ยท ๐Ÿ› Neural Information Processing Systems

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Authors Jacob Abernethy, Chansoo Lee, Ambuj Tewari arXiv ID 1512.04152 Category cs.LG: Machine Learning Cross-listed cs.GT, stat.ML Citations 85 Venue Neural Information Processing Systems Last Checked 3 months ago
Abstract
We define a novel family of algorithms for the adversarial multi-armed bandit problem, and provide a simple analysis technique based on convex smoothing. We prove two main results. First, we show that regularization via the \emph{Tsallis entropy}, which includes EXP3 as a special case, achieves the $ฮ˜(\sqrt{TN})$ minimax regret. Second, we show that a wide class of perturbation methods achieve a near-optimal regret as low as $O(\sqrt{TN \log N})$ if the perturbation distribution has a bounded hazard rate. For example, the Gumbel, Weibull, Frechet, Pareto, and Gamma distributions all satisfy this key property.
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