Is swarm intelligence able to create mazes?

January 25, 2016 ยท Declared Dead ยท ๐Ÿ› arXiv.org

๐Ÿ‘ป CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Dawid Polap, Marcin Wozniak, Christian Napoli, Emiliano Tramontana arXiv ID 1601.06580 Category cs.NE: Neural & Evolutionary Cross-listed cs.AI Citations 23 Venue arXiv.org Last Checked 4 months ago
Abstract
In this paper, the idea of applying Computational Intelligence in the process of creation board games, in particular mazes, is presented. For two different algorithms the proposed idea has been examined. The results of the experiments are shown and discussed to present advantages and disadvantages.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

๐Ÿ“œ Similar Papers

In the same crypt โ€” Neural & Evolutionary

๐Ÿ”ฎ ๐Ÿ”ฎ The Ethereal

LSTM: A Search Space Odyssey

Klaus Greff, Rupesh Kumar Srivastava, ... (+3 more)

cs.NE ๐Ÿ› IEEE TNNLS ๐Ÿ“š 6.0K cites 11 years ago

Died the same way โ€” ๐Ÿ‘ป Ghosted