Analyses of a Virtual World
February 03, 2016 Β· Declared Dead Β· π arXiv.org
"No code URL or promise found in abstract"
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Authors
Yurij Holovatch, Olesya Mryglod, Michael Szell, Stefan Thurner
arXiv ID
1602.01388
Category
physics.soc-ph
Cross-listed
cs.SI
Citations
1
Venue
arXiv.org
Last Checked
4 months ago
Abstract
We present an overview of a series of results obtained from the analysis of human behavior in a virtual environment. We focus on the massive multiplayer online game (MMOG) Pardus which has a worldwide participant base of more than 400,000 registered players. We provide evidence for striking statistical similarities between social structures and human-action dynamics in the real and virtual worlds. In this sense MMOGs provide an extraordinary way for accurate and falsifiable studies of social phenomena. We further discuss possibilities to apply methods and concepts developed in the course of these studies to analyse oral and written narratives.
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