Deep Exploration via Bootstrapped DQN

February 15, 2016 ยท Declared Dead ยท ๐Ÿ› Neural Information Processing Systems

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Authors Ian Osband, Charles Blundell, Alexander Pritzel, Benjamin Van Roy arXiv ID 1602.04621 Category cs.LG: Machine Learning Cross-listed cs.AI, eess.SY, stat.ML Citations 1.5K Venue Neural Information Processing Systems Last Checked 2 months ago
Abstract
Efficient exploration in complex environments remains a major challenge for reinforcement learning. We propose bootstrapped DQN, a simple algorithm that explores in a computationally and statistically efficient manner through use of randomized value functions. Unlike dithering strategies such as epsilon-greedy exploration, bootstrapped DQN carries out temporally-extended (or deep) exploration; this can lead to exponentially faster learning. We demonstrate these benefits in complex stochastic MDPs and in the large-scale Arcade Learning Environment. Bootstrapped DQN substantially improves learning times and performance across most Atari games.
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