Deep Exploration via Bootstrapped DQN
February 15, 2016 ยท Declared Dead ยท ๐ Neural Information Processing Systems
"No code URL or promise found in abstract"
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Authors
Ian Osband, Charles Blundell, Alexander Pritzel, Benjamin Van Roy
arXiv ID
1602.04621
Category
cs.LG: Machine Learning
Cross-listed
cs.AI,
eess.SY,
stat.ML
Citations
1.5K
Venue
Neural Information Processing Systems
Last Checked
2 months ago
Abstract
Efficient exploration in complex environments remains a major challenge for reinforcement learning. We propose bootstrapped DQN, a simple algorithm that explores in a computationally and statistically efficient manner through use of randomized value functions. Unlike dithering strategies such as epsilon-greedy exploration, bootstrapped DQN carries out temporally-extended (or deep) exploration; this can lead to exponentially faster learning. We demonstrate these benefits in complex stochastic MDPs and in the large-scale Arcade Learning Environment. Bootstrapped DQN substantially improves learning times and performance across most Atari games.
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