Learning values across many orders of magnitude

February 24, 2016 ยท Declared Dead ยท ๐Ÿ› Neural Information Processing Systems

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Authors Hado van Hasselt, Arthur Guez, Matteo Hessel, Volodymyr Mnih, David Silver arXiv ID 1602.07714 Category cs.LG: Machine Learning Cross-listed cs.AI, cs.NE, stat.ML Citations 187 Venue Neural Information Processing Systems Last Checked 3 months ago
Abstract
Most learning algorithms are not invariant to the scale of the function that is being approximated. We propose to adaptively normalize the targets used in learning. This is useful in value-based reinforcement learning, where the magnitude of appropriate value approximations can change over time when we update the policy of behavior. Our main motivation is prior work on learning to play Atari games, where the rewards were all clipped to a predetermined range. This clipping facilitates learning across many different games with a single learning algorithm, but a clipped reward function can result in qualitatively different behavior. Using the adaptive normalization we can remove this domain-specific heuristic without diminishing overall performance.
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