Visualizing source code in 3D Maya software
March 01, 2016 Β· Declared Dead Β· + Add venue
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Ahmad Al- Shamailh
arXiv ID
1603.00418
Category
cs.SE: Software Engineering
Citations
0
Last Checked
5 months ago
Abstract
In this paper is clarify the summaries codes for programmers through three-dimensional shapes, and clearly programmers and developers, scholars and researchers in the field of software engineering, as well as researchers from the representative about threedimensional forms. Through a three-dimensional drawing on a Maya scripts which are based on drawing shapes and three-dimensional stereoscopic show every part of the code, for example, classes, methods, coherence and homogeneity , In these drawings and show clearly and useful.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Software Engineering
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
Microservices: yesterday, today, and tomorrow
π
π
The Cartographer
A Survey of Machine Learning for Big Code and Naturalness
R.I.P.
π»
Ghosted
An Overview on Smart Contracts: Challenges, Advances and Platforms
R.I.P.
π»
Ghosted
Slither: A Static Analysis Framework For Smart Contracts
R.I.P.
π»
Ghosted
ContractFuzzer: Fuzzing Smart Contracts for Vulnerability Detection
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted