Towards Zero-Waste Furniture Design
March 31, 2016 Β· Declared Dead Β· π IEEE Transactions on Visualization and Computer Graphics
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Authors
Bongjin Koo, Jean Hergel, Sylvain Lefebvre, Niloy J. Mitra
arXiv ID
1604.00047
Category
cs.GR: Graphics
Citations
33
Venue
IEEE Transactions on Visualization and Computer Graphics
Last Checked
2 months ago
Abstract
In traditional design, shapes are first conceived, and then fabricated. While this decoupling simplifies the design process, it can result in inefficient material usage, especially where off-cut pieces are hard to reuse. The designer, in absence of explicit feedback on material usage remains helpless to effectively adapt the design -- even though design variabilities exist. In this paper, we investigate {\em waste minimizing furniture design} wherein based on the current design, the user is presented with design variations that result in more effective usage of materials. Technically, we dynamically analyze material space layout to determine {\em which} parts to change and {\em how}, while maintaining original design intent specified in the form of design constraints. We evaluate the approach on simple and complex furniture design scenarios, and demonstrate effective material usage that is difficult, if not impossible, to achieve without computational support.
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