Development of a wearable haptic game interface

April 28, 2016 Β· Declared Dead Β· πŸ› EAI Endorsed Transactions on Creative Technologies

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Authors Jacques Foottit, Dave Brown, Stefan Marks, Andy M. Connor arXiv ID 1604.08322 Category cs.HC: Human-Computer Interaction Citations 19 Venue EAI Endorsed Transactions on Creative Technologies Last Checked 4 months ago
Abstract
This paper outlines the development and evaluation of a wearable haptic game interface. The device differs from many traditional haptic feedback implementation in that it combines vibrotactile feedback with gesture based input, thus becoming a two way conduit between the user and the virtual environment. The device is intended to challenge what is considered an "interface" and sets out to purposefully blur the boundary between man and machine. This allows for a more immersive experience, and a user evaluation shows that the intuitive interface allows the user to become the aircraft that is controlled by the movements of the user's hand.
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