Games from Basic Data Structures
May 20, 2016 Β· Declared Dead Β· π arXiv.org
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Authors
Mara Bovee, Kyle Burke, Craig Tennenhouse
arXiv ID
1605.06327
Category
cs.DS: Data Structures & Algorithms
Citations
0
Venue
arXiv.org
Last Checked
5 months ago
Abstract
In this paper, we consider combinatorial game rulesets based on data structures normally covered in an undergraduate Computer Science Data Structures course: arrays, stacks, queues, priority queues, sets, linked lists, and binary trees. We describe many rulesets as well as computational and mathematical properties about them. Two of the rulesets, Tower Nim and Myopic Col, are new. We show polynomial-time solutions to Tower Nim and to Myopic Col on paths.
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