Games from Basic Data Structures

May 20, 2016 Β· Declared Dead Β· πŸ› arXiv.org

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Authors Mara Bovee, Kyle Burke, Craig Tennenhouse arXiv ID 1605.06327 Category cs.DS: Data Structures & Algorithms Citations 0 Venue arXiv.org Last Checked 5 months ago
Abstract
In this paper, we consider combinatorial game rulesets based on data structures normally covered in an undergraduate Computer Science Data Structures course: arrays, stacks, queues, priority queues, sets, linked lists, and binary trees. We describe many rulesets as well as computational and mathematical properties about them. Two of the rulesets, Tower Nim and Myopic Col, are new. We show polynomial-time solutions to Tower Nim and to Myopic Col on paths.
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