Automatic Bridge Bidding Using Deep Reinforcement Learning
July 12, 2016 Β· Declared Dead Β· π IEEE Transactions on Games
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Authors
Chih-Kuan Yeh, Hsuan-Tien Lin
arXiv ID
1607.03290
Category
cs.AI: Artificial Intelligence
Citations
44
Venue
IEEE Transactions on Games
Last Checked
4 months ago
Abstract
Bridge is among the zero-sum games for which artificial intelligence has not yet outperformed expert human players. The main difficulty lies in the bidding phase of bridge, which requires cooperative decision making under partial information. Existing artificial intelligence systems for bridge bidding rely on and are thus restricted by human-designed bidding systems or features. In this work, we propose a pioneering bridge bidding system without the aid of human domain knowledge. The system is based on a novel deep reinforcement learning model, which extracts sophisticated features and learns to bid automatically based on raw card data. The model includes an upper-confidence-bound algorithm and additional techniques to achieve a balance between exploration and exploitation. Our experiments validate the promising performance of our proposed model. In particular, the model advances from having no knowledge about bidding to achieving superior performance when compared with a champion-winning computer bridge program that implements a human-designed bidding system.
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