Practical optimal experiment design with probabilistic programs

August 17, 2016 Β· Declared Dead Β· πŸ› arXiv.org

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Authors Long Ouyang, Michael Henry Tessler, Daniel Ly, Noah Goodman arXiv ID 1608.05046 Category cs.AI: Artificial Intelligence Citations 15 Venue arXiv.org Last Checked 4 months ago
Abstract
Scientists often run experiments to distinguish competing theories. This requires patience, rigor, and ingenuity - there is often a large space of possible experiments one could run. But we need not comb this space by hand - if we represent our theories as formal models and explicitly declare the space of experiments, we can automate the search for good experiments, looking for those with high expected information gain. Here, we present a general and principled approach to experiment design based on probabilistic programming languages (PPLs). PPLs offer a clean separation between declaring problems and solving them, which means that the scientist can automate experiment design by simply declaring her model and experiment spaces in the PPL without having to worry about the details of calculating information gain. We demonstrate our system in two case studies drawn from cognitive psychology, where we use it to design optimal experiments in the domains of sequence prediction and categorization. We find strong empirical validation that our automatically designed experiments were indeed optimal. We conclude by discussing a number of interesting questions for future research.
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