Machine Learning Techniques for Stackelberg Security Games: a Survey
September 29, 2016 Β· The Cartographer Β· π arXiv.org
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"Title-pattern auto-detect: Machine Learning Techniques for Stackelberg Security Games: a Survey"
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Authors
Giuseppe De Nittis, Francesco TrovΓ²
arXiv ID
1609.09341
Category
cs.GT: Game Theory
Cross-listed
cs.LG
Citations
6
Venue
arXiv.org
Last Checked
3 days ago
Abstract
The present survey aims at presenting the current machine learning techniques employed in security games domains. Specifically, we focused on papers and works developed by the Teamcore of University of Southern California, which deepened different directions in this field. After a brief introduction on Stackelberg Security Games (SSGs) and the poaching setting, the rest of the work presents how to model a boundedly rational attacker taking into account her human behavior, then describes how to face the problem of having attacker's payoffs not defined and how to estimate them and, finally, presents how online learning techniques have been exploited to learn a model of the attacker.
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