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The Ethereal
Distributed Searching of Partial Grids
October 05, 2016 ยท The Ethereal ยท ๐ arXiv.org
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Authors
Dariusz Dereniowski, Dorota Urbaลska
arXiv ID
1610.01458
Category
cs.DM: Discrete Mathematics
Cross-listed
cs.DC,
math.CO
Citations
1
Venue
arXiv.org
Last Checked
5 months ago
Abstract
We consider the following distributed pursuit-evasion problem. A team of mobile agents called searchers starts at an arbitrary node of an unknown $n$-node network. Their goal is to execute a search strategy that guarantees capturing a fast and invisible intruder regardless of its movements using as few agents as possible. We restrict our attention to networks that are embedded into partial grids: nodes are placed on the plane at integer coordinates and only nodes at distance one can be adjacent. We give a distributed algorithm for the searchers that allow them to compute a connected and monotone strategy that guarantees searching any unknown partial grid with the use of $O(\sqrt{n})$ searchers. As for a lower bound, not only there exist partial grids that require $ฮฉ(\sqrt{n})$ searchers, but we prove that for each distributed searching algorithm there is a partial grid that forces the algorithm to use $ฮฉ(\sqrt{n})$ searchers but $O(\log n)$ searchers are sufficient in the offline scenario. This gives a lower bound of $ฮฉ(\sqrt{n}/\log n)$ in terms of achievable competitive ratio of any distributed algorithm.
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