A Traversable Fixed Size Small Object Allocator in C++

November 05, 2016 Β· Declared Dead Β· πŸ› arXiv.org

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Authors Christian Schuessler, Roland Gruber arXiv ID 1611.01667 Category cs.PL: Programming Languages Citations 0 Venue arXiv.org Last Checked 4 months ago
Abstract
At the allocation and deallocation of small objects with fixed size, the standard allocator of the runtime system has commonly a worse time performance compared to allocators adapted for a special application field. We propose a memory allocator, originally developed for mesh primitives but also usable for any other small equally sized objects. For a large amount of objects it leads to better results than allocating data with the C ++new instruction and behaves nowhere worse. The proposed synchronization approach for this allocator behaves lock-free in practical scenarios without using machine instructions, such as compare-and-swap. A traversal structure is integrated requiring less memory than using containers such as STL-vectors or lists, but with comparable time performance.
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