Team-maxmin equilibrium: efficiency bounds and algorithms
November 18, 2016 Β· Declared Dead Β· π AAAI Conference on Artificial Intelligence
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Authors
Nicola Basilico, Andrea Celli, Giuseppe De Nittis, Nicola Gatti
arXiv ID
1611.06134
Category
cs.AI: Artificial Intelligence
Cross-listed
cs.GT
Citations
43
Venue
AAAI Conference on Artificial Intelligence
Last Checked
4 months ago
Abstract
The Team-maxmin equilibrium prescribes the optimal strategies for a team of rational players sharing the same goal and without the capability of correlating their strategies in strategic games against an adversary. This solution concept can capture situations in which an agent controls multiple resources-corresponding to the team members-that cannot communicate. It is known that such equilibrium always exists and it is unique (unless degeneracy) and these properties make it a credible solution concept to be used in real-world applications, especially in security scenarios. Nevertheless, to the best of our knowledge, the Team-maxmin equilibrium is almost completely unexplored in the literature. In this paper, we investigate bounds of (in)efficiency of the Team-maxmin equilibrium w.r.t. the Nash equilibria and w.r.t. the Maxmin equilibrium when the team members can play correlated strategies. Furthermore, we study a number of algorithms to find and/or approximate an equilibrium, discussing their theoretical guarantees and evaluating their performance by using a standard testbed of game instances.
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