A Deep Learning Approach for Joint Video Frame and Reward Prediction in Atari Games
November 21, 2016 Β· Declared Dead Β· π International Conference on Learning Representations
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Felix Leibfried, Nate Kushman, Katja Hofmann
arXiv ID
1611.07078
Category
cs.AI: Artificial Intelligence
Cross-listed
cs.LG,
stat.ML
Citations
43
Venue
International Conference on Learning Representations
Last Checked
4 months ago
Abstract
Reinforcement learning is concerned with identifying reward-maximizing behaviour policies in environments that are initially unknown. State-of-the-art reinforcement learning approaches, such as deep Q-networks, are model-free and learn to act effectively across a wide range of environments such as Atari games, but require huge amounts of data. Model-based techniques are more data-efficient, but need to acquire explicit knowledge about the environment. In this paper, we take a step towards using model-based techniques in environments with a high-dimensional visual state space by demonstrating that it is possible to learn system dynamics and the reward structure jointly. Our contribution is to extend a recently developed deep neural network for video frame prediction in Atari games to enable reward prediction as well. To this end, we phrase a joint optimization problem for minimizing both video frame and reward reconstruction loss, and adapt network parameters accordingly. Empirical evaluations on five Atari games demonstrate accurate cumulative reward prediction of up to 200 frames. We consider these results as opening up important directions for model-based reinforcement learning in complex, initially unknown environments.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Artificial Intelligence
π
π
The Cartographer
R.I.P.
π»
Ghosted
Explanation in Artificial Intelligence: Insights from the Social Sciences
R.I.P.
π»
Ghosted
Federated Machine Learning: Concept and Applications
R.I.P.
π»
Ghosted
Counterfactual Explanations without Opening the Black Box: Automated Decisions and the GDPR
R.I.P.
π»
Ghosted
DeepAR: Probabilistic Forecasting with Autoregressive Recurrent Networks
R.I.P.
π»
Ghosted
Rainbow: Combining Improvements in Deep Reinforcement Learning
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted