Multi-agent Reinforcement Learning in Sequential Social Dilemmas

February 10, 2017 Β· Declared Dead Β· πŸ› Adaptive Agents and Multi-Agent Systems

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Joel Z. Leibo, Vinicius Zambaldi, Marc Lanctot, Janusz Marecki, Thore Graepel arXiv ID 1702.03037 Category cs.MA: Multiagent Systems Cross-listed cs.AI, cs.GT, cs.LG Citations 667 Venue Adaptive Agents and Multi-Agent Systems Last Checked 1 month ago
Abstract
Matrix games like Prisoner's Dilemma have guided research on social dilemmas for decades. However, they necessarily treat the choice to cooperate or defect as an atomic action. In real-world social dilemmas these choices are temporally extended. Cooperativeness is a property that applies to policies, not elementary actions. We introduce sequential social dilemmas that share the mixed incentive structure of matrix game social dilemmas but also require agents to learn policies that implement their strategic intentions. We analyze the dynamics of policies learned by multiple self-interested independent learning agents, each using its own deep Q-network, on two Markov games we introduce here: 1. a fruit Gathering game and 2. a Wolfpack hunting game. We characterize how learned behavior in each domain changes as a function of environmental factors including resource abundance. Our experiments show how conflict can emerge from competition over shared resources and shed light on how the sequential nature of real world social dilemmas affects cooperation.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Multiagent Systems

Died the same way β€” πŸ‘» Ghosted