Sigil3D: A Crowdsourcing Platform for Interactive 3D Content

March 08, 2017 Β· Declared Dead Β· πŸ› arXiv.org

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Authors Andrea Barillari, Daniele Bernardini, Pierluigi Crescenzi arXiv ID 1703.02968 Category cs.HC: Human-Computer Interaction Cross-listed cs.CY Citations 0 Venue arXiv.org Last Checked 5 months ago
Abstract
In this paper we propose applying the crowdsourcing approach to a software platform that uses a modern and state-of-the-art 3D game engine. This platform could facilitate the generation and manipulation of interactive 3D environments by a community of users producing different content such as cultural heritage, scientific virtual labs, games, novel art forms and virtual museums.
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