Fast Simulation of Vehicles with Non-deformable Tracks

March 13, 2017 Β· Declared Dead Β· πŸ› IEEE/RJS International Conference on Intelligent RObots and Systems

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Authors Martin Pecka, Karel Zimmermann, TomΓ‘Ε‘ Svoboda arXiv ID 1703.04316 Category cs.RO: Robotics Citations 29 Venue IEEE/RJS International Conference on Intelligent RObots and Systems Last Checked 4 months ago
Abstract
This paper presents a novel technique that allows for both computationally fast and sufficiently plausible simulation of vehicles with non-deformable tracks. The method is based on an effect we have called Contact Surface Motion. A comparison with several other methods for simulation of tracked vehicle dynamics is presented with the aim to evaluate methods that are available off-the-shelf or with minimum effort in general-purpose robotics simulators. The proposed method is implemented as a plugin for the open-source physics-based simulator Gazebo using the Open Dynamics Engine.
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