Multi-rendezvous Spacecraft Trajectory Optimization with Beam P-ACO

April 03, 2017 ยท Entered Twilight ยท ๐Ÿ› EvoCOP

๐ŸŒ… TWILIGHT: Old Age
Predates the code-sharing era โ€” a pioneer of its time

"Last commit was 8.0 years ago (โ‰ฅ5 year threshold)"

Evidence collected by the PWNC Scanner

Repo contents: .gitignore, LICENSE, README.md, experiments.py, experiments__paco.py, gtoc5, paco, paco_traj.py, requirements.txt, traj_video.gif, traj_video.ipynb, usage_demos.ipynb

Authors Luรญs F. Simรตes, Dario Izzo, Evert Haasdijk, A. E. Eiben arXiv ID 1704.00702 Category cs.NE: Neural & Evolutionary Cross-listed physics.space-ph Citations 36 Venue EvoCOP Repository https://github.com/lfsimoes/beam_paco__gtoc5 โญ 41 Last Checked 3 months ago
Abstract
The design of spacecraft trajectories for missions visiting multiple celestial bodies is here framed as a multi-objective bilevel optimization problem. A comparative study is performed to assess the performance of different Beam Search algorithms at tackling the combinatorial problem of finding the ideal sequence of bodies. Special focus is placed on the development of a new hybridization between Beam Search and the Population-based Ant Colony Optimization algorithm. An experimental evaluation shows all algorithms achieving exceptional performance on a hard benchmark problem. It is found that a properly tuned deterministic Beam Search always outperforms the remaining variants. Beam P-ACO, however, demonstrates lower parameter sensitivity, while offering superior worst-case performance. Being an anytime algorithm, it is then found to be the preferable choice for certain practical applications.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

๐Ÿ“œ Similar Papers

In the same crypt โ€” Neural & Evolutionary

๐Ÿ”ฎ ๐Ÿ”ฎ The Ethereal

LSTM: A Search Space Odyssey

Klaus Greff, Rupesh Kumar Srivastava, ... (+3 more)

cs.NE ๐Ÿ› IEEE TNNLS ๐Ÿ“š 6.0K cites 11 years ago