A Deformable Interface for Human Touch Recognition using Stretchable Carbon Nanotube Dielectric Elastomer Sensors and Deep Neural Networks
June 08, 2017 Β· Declared Dead Β· π arXiv.org
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Authors
Chris Larson, Josef Spjut, Ross Knepper, Robert Shepherd
arXiv ID
1706.02542
Category
cs.HC: Human-Computer Interaction
Cross-listed
cs.RO,
stat.ML
Citations
9
Venue
arXiv.org
Last Checked
4 months ago
Abstract
User interfaces provide an interactive window between physical and virtual environments. A new concept in the field of human-computer interaction is a soft user interface; a compliant surface that facilitates touch interaction through deformation. Despite the potential of these interfaces, they currently lack a signal processing framework that can efficiently extract information from their deformation. Here we present OrbTouch, a device that uses statistical learning algorithms, based on convolutional neural networks, to map deformations from human touch to categorical labels (i.e., gestures) and touch location using stretchable capacitor signals as inputs. We demonstrate this approach by using the device to control the popular game Tetris. OrbTouch provides a modular, robust framework to interpret deformation in soft media, laying a foundation for new modes of human computer interaction through shape changing solids.
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