A Watershed Delineation Algorithm for 2D Flow Direction Grids
August 01, 2017 Β· Declared Dead Β· π arXiv.org
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Scott Haag, Ali Shokoufandeh
arXiv ID
1708.00354
Category
cs.DS: Data Structures & Algorithms
Citations
2
Venue
arXiv.org
Last Checked
4 months ago
Abstract
In this paper we propose an algorithm and associated data model for creating a watershed boundary using a 2D Flow Direction Grid. Flow Direction Grids (FDGs) are common abstractions for hydrodynamic models and are utilized for delineating physical systems (e.g. watersheds, fluvial, and non-fluvial flow paths). The proposed algorithm and associated data model provides geometric speed increases in watershed boundary retrieval while keeping storage constraints linear in comparison to existing techniques. The algorithm called Haag Shokoufandehs' March (HSM) relies on an existing data structure, the modified nested set model, originally described by Celko and applied to hydrodynamic models by Haag and Shokoufandeh in 2017. The proposed algorithm creates watershed boundaries by marching around the edges of its' corresponding region, never entering the internal area. In contrast to existing algorithms that scales in proportional to the area of the underlying region, the complexity of the HSM algorithm is proportional to the boundary length. Results for a group of tested watersheds (n = 14,718) in the approximately 36,000 km^2 Delaware River Watershed show a reduction of between 0 and 99% in computational complexity using a 30 m DEM vs. existing techniques. Larger watersheds have a consistent reduction in the number of (read) operation complexity, with the largest watershed resulting in approximately 35 million reads using traditional techniques compared to approximately 45 thousand using the HSM algorithm, respectively. Modelled estimates of the complexity for the approximately 6.1 million km^2 Amazon River basin show a reduction from 6.7 billion to 1.4 million reads.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Data Structures & Algorithms
π
π
The Cartographer
R.I.P.
π»
Ghosted
Route Planning in Transportation Networks
R.I.P.
π»
Ghosted
Near-linear time approximation algorithms for optimal transport via Sinkhorn iteration
R.I.P.
π»
Ghosted
Hierarchical Clustering: Objective Functions and Algorithms
R.I.P.
π»
Ghosted
Graph Isomorphism in Quasipolynomial Time
π
π
The Cartographer
Simulation optimization: A review of algorithms and applications
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted