Interacting with Acoustic Simulation and Fabrication

August 09, 2017 Β· Declared Dead Β· πŸ› ACM Symposium on User Interface Software and Technology

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Authors Dingzeyu Li arXiv ID 1708.02895 Category cs.HC: Human-Computer Interaction Cross-listed cs.CV, cs.GR Citations 0 Venue ACM Symposium on User Interface Software and Technology Last Checked 4 months ago
Abstract
Incorporating accurate physics-based simulation into interactive design tools is challenging. However, adding the physics accurately becomes crucial to several emerging technologies. For example, in virtual/augmented reality (VR/AR) videos, the faithful reproduction of surrounding audios is required to bring the immersion to the next level. Similarly, as personal fabrication is made possible with accessible 3D printers, more intuitive tools that respect the physical constraints can help artists to prototype designs. One main hurdle is the sheer amount of computation complexity to accurately reproduce the real-world phenomena through physics-based simulation. In my thesis research, I develop interactive tools that implement efficient physics-based simulation algorithms for automatic optimization and intuitive user interaction.
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