Fine-Grained Retrieval of Sports Plays using Tree-Based Alignment of Trajectories
October 06, 2017 Β· Declared Dead Β· π arXiv.org
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Authors
Long Sha, Patrick Lucey, Stephan Zheng, Taehwan Kim, Yisong Yue, Sridha Sridharan
arXiv ID
1710.02255
Category
cs.IR: Information Retrieval
Citations
26
Venue
arXiv.org
Last Checked
4 months ago
Abstract
We propose a novel method for effective retrieval of multi-agent spatiotemporal tracking data. Retrieval of spatiotemporal tracking data offers several unique challenges compared to conventional text-based retrieval settings. Most notably, the data is fine-grained meaning that the specific location of agents is important in describing behavior. Additionally, the data often contains tracks of multiple agents (e.g., multiple players in a sports game), which generally leads to a permutational alignment problem when performing relevance estimation. Due to the frequent position swap of agents, it is difficult to maintain the correspondence of agents, and such issues make the pairwise comparison problematic for multi-agent spatiotemporal data. To address this issue, we propose a tree-based method to estimate the relevance between multi-agent spatiotemporal tracks. It uses a hierarchical structure to perform multi-agent data alignment and partitioning in a coarse-to-fine fashion. We validate our approach via user studies with domain experts. Our results show that our method boosts performance in retrieving similar sports plays -- especially in interactive situations where the user selects a subset of trajectories compared to current state-of-the-art methods.
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