How the Experts Do It: Assessing and Explaining Agent Behaviors in Real-Time Strategy Games

November 19, 2017 Β· Declared Dead Β· πŸ› International Conference on Human Factors in Computing Systems

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Authors Jonathan Dodge, Sean Penney, Claudia Hilderbrand, Andrew Anderson, Margaret Burnett arXiv ID 1711.06953 Category cs.HC: Human-Computer Interaction Citations 34 Venue International Conference on Human Factors in Computing Systems Last Checked 3 months ago
Abstract
How should an AI-based explanation system explain an agent's complex behavior to ordinary end users who have no background in AI? Answering this question is an active research area, for if an AI-based explanation system could effectively explain intelligent agents' behavior, it could enable the end users to understand, assess, and appropriately trust (or distrust) the agents attempting to help them. To provide insights into this question, we turned to human expert explainers in the real-time strategy domain, "shoutcaster", to understand (1) how they foraged in an evolving strategy game in real time, (2) how they assessed the players' behaviors, and (3) how they constructed pertinent and timely explanations out of their insights and delivered them to their audience. The results provided insights into shoutcasters' foraging strategies for gleaning information necessary to assess and explain the players; a characterization of the types of implicit questions shoutcasters answered; and implications for creating explanations by using the patterns
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