What If People Learn Requirements Over Time? A Rough Introduction to Requirements Economics
November 24, 2017 Β· Declared Dead Β· π arXiv.org
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Corentin Burnay, Ivan Jureta
arXiv ID
1711.09092
Category
cs.SE: Software Engineering
Citations
0
Venue
arXiv.org
Last Checked
5 months ago
Abstract
The overall objective of Requirements Engineering is to specify, in a systematic way, a system that satisfies the expectations of its stakeholders. Despite tremendous effort in the field, recent studies demonstrate this is objective is not always achieved. In this paper, we discuss one particularly challenging factor to Requirements Engineering projects, namely the change of requirements. We proposes a rough discussion of how learning and time explain requirements changes, how it can be introduced as a key variable in the formulation of the Requirements Engineering Problem, and how this induces costs for a requirements engineering project. This leads to a new discipline of requirements economics.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Software Engineering
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
Microservices: yesterday, today, and tomorrow
π
π
The Cartographer
A Survey of Machine Learning for Big Code and Naturalness
R.I.P.
π»
Ghosted
An Overview on Smart Contracts: Challenges, Advances and Platforms
R.I.P.
π»
Ghosted
Slither: A Static Analysis Framework For Smart Contracts
R.I.P.
π»
Ghosted
ContractFuzzer: Fuzzing Smart Contracts for Vulnerability Detection
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted