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The Ethereal
What's in a game? A theory of game models
November 29, 2017 ยท The Ethereal ยท ๐ Logic in Computer Science
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Authors
Clovis Eberhart, Tom Hirschowitz
arXiv ID
1711.10860
Category
cs.LO: Logic in CS
Cross-listed
cs.PL
Citations
6
Venue
Logic in Computer Science
Last Checked
5 months ago
Abstract
Game semantics is a rich and successful class of denotational models for programming languages. Most game models feature a rather intuitive setup, yet surprisingly difficult proofs of such basic results as associativity of composition of strategies. We set out to unify these models into a basic abstract framework for game semantics, game settings. Our main contribution is the generic construction, for any game setting, of a category of games and strategies. Furthermore, we extend the framework to deal with innocence, and prove that innocent strategies form a subcategory. We finally show that our constructions cover many concrete cases, mainly among the early models and the very recent sheaf-based ones.
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