Plane-Casting: 3D Cursor Control with a SmartPhone
January 16, 2018 Β· Declared Dead Β· π Asia-Pacific Computer and Human Interaction
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Authors
Nicholas Katzakis, Kiyoshi Kiyokawa, Masahiro Hori, Haruo Takemura
arXiv ID
1801.05100
Category
cs.HC: Human-Computer Interaction
Citations
27
Venue
Asia-Pacific Computer and Human Interaction
Last Checked
4 months ago
Abstract
We present Plane-Casting, a novel technique for 3D object manipulation from a distance that is especially suitable for smartphones. We describe two variations of Plane-Casting, Pivot and Free Plane-Casting, and present results from a pilot study. Results suggest that Pivot Plane-Casting is more suitable for quick, coarse movements whereas Free Plane-Casting is more suited to slower, precise motion. In a 3D movement task, Pivot Plane-Casting performed better quantitatively, but subjects preferred Free Plane-Casting overall.
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