Reasoning about effects: from lists to cyber-physical agents
January 24, 2018 Β· Declared Dead Β· π Log. Methods Comput. Sci.
"No code URL or promise found in abstract"
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Authors
Ian A. Mason, Carolyn L. Talcott
arXiv ID
1801.08450
Category
cs.PL: Programming Languages
Cross-listed
cs.LO
Citations
0
Venue
Log. Methods Comput. Sci.
Last Checked
4 months ago
Abstract
Theories for reasoning about programs with effects initially focused on basic manipulation of lists and other mutable data. The next challenge was to consider higher-order programming, adding functions as first class objects to mutable data. Reasoning about actors added the challenge of dealing with distributed open systems of entities interacting asynchronously. The advent of cyber-physical agents introduces the need to consider uncertainty, faults, physical as well as logical effects. In addition cyber-physical agents have sensors and actuators giving rise to a much richer class of effects with broader scope: think of self-driving cars, autonomous drones, or smart medical devices. This paper gives a retrospective on reasoning about effects highlighting key principles and techniques and closing with challenges for future work.
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