M-Walk: Learning to Walk over Graphs using Monte Carlo Tree Search

February 12, 2018 Β· Declared Dead Β· πŸ› Neural Information Processing Systems

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Yelong Shen, Jianshu Chen, Po-Sen Huang, Yuqing Guo, Jianfeng Gao arXiv ID 1802.04394 Category cs.AI: Artificial Intelligence Cross-listed cs.CL, cs.LG Citations 144 Venue Neural Information Processing Systems Last Checked 3 months ago
Abstract
Learning to walk over a graph towards a target node for a given query and a source node is an important problem in applications such as knowledge base completion (KBC). It can be formulated as a reinforcement learning (RL) problem with a known state transition model. To overcome the challenge of sparse rewards, we develop a graph-walking agent called M-Walk, which consists of a deep recurrent neural network (RNN) and Monte Carlo Tree Search (MCTS). The RNN encodes the state (i.e., history of the walked path) and maps it separately to a policy and Q-values. In order to effectively train the agent from sparse rewards, we combine MCTS with the neural policy to generate trajectories yielding more positive rewards. From these trajectories, the network is improved in an off-policy manner using Q-learning, which modifies the RNN policy via parameter sharing. Our proposed RL algorithm repeatedly applies this policy-improvement step to learn the model. At test time, MCTS is combined with the neural policy to predict the target node. Experimental results on several graph-walking benchmarks show that M-Walk is able to learn better policies than other RL-based methods, which are mainly based on policy gradients. M-Walk also outperforms traditional KBC baselines.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Artificial Intelligence

Died the same way β€” πŸ‘» Ghosted