Language Expansion In Text-Based Games

May 17, 2018 ยท Declared Dead ยท ๐Ÿ› arXiv.org

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Authors Ghulam Ahmed Ansari, Sagar J P, Sarath Chandar, Balaraman Ravindran arXiv ID 1805.07274 Category cs.CL: Computation & Language Cross-listed cs.AI Citations 8 Venue arXiv.org Last Checked 5 months ago
Abstract
Text-based games are suitable test-beds for designing agents that can learn by interaction with the environment in the form of natural language text. Very recently, deep reinforcement learning based agents have been successfully applied for playing text-based games. In this paper, we explore the possibility of designing a single agent to play several text-based games and of expanding the agent's vocabulary using the vocabulary of agents trained for multiple games. To this extent, we explore the application of recently proposed policy distillation method for video games to the text-based game setting. We also use text-based games as a test-bed to analyze and hence understand policy distillation approach in detail.
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