Optimisation and Illumination of a Real-world Workforce Scheduling and Routing Application via Map-Elites

May 29, 2018 Β· Declared Dead Β· πŸ› Parallel Problem Solving from Nature

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Neil Urquhart, Emma Hart arXiv ID 1805.11555 Category cs.AI: Artificial Intelligence Citations 25 Venue Parallel Problem Solving from Nature Last Checked 4 months ago
Abstract
Workforce Scheduling and Routing Problems (WSRP) are very common in many practical domains, and usually, have a number of objectives. Illumination algorithms such as Map-Elites (ME) have recently gained traction in application to {\em design} problems, in providing multiple diverse solutions as well as illuminating the solution space in terms of user-defined characteristics, but typically require significant computational effort to produce the solution archive. We investigate whether ME can provide an effective approach to solving WSRP, a {\em repetitive} problem in which solutions have to be produced quickly and often. The goals of the paper are two-fold. The first is to evaluate whether ME can provide solutions of competitive quality to an Evolutionary Algorithm (EA) in terms of a single objective function, and the second to examine its ability to provide a repertoire of solutions that maximise user choice. We find that very small computational budgets favour the EA in terms of quality, but ME outperforms the EA at larger budgets, provides a more diverse array of solutions, and lends insight to the end-user.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Artificial Intelligence

Died the same way β€” πŸ‘» Ghosted