Planning, Inference and Pragmatics in Sequential Language Games

May 30, 2018 ยท Declared Dead ยท ๐Ÿ› Transactions of the Association for Computational Linguistics

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Authors Fereshte Khani, Noah D. Goodman, Percy Liang arXiv ID 1805.11774 Category cs.CL: Computation & Language Citations 28 Venue Transactions of the Association for Computational Linguistics Last Checked 4 months ago
Abstract
We study sequential language games in which two players, each with private information, communicate to achieve a common goal. In such games, a successful player must (i) infer the partner's private information from the partner's messages, (ii) generate messages that are most likely to help with the goal, and (iii) reason pragmatically about the partner's strategy. We propose a model that captures all three characteristics and demonstrate their importance in capturing human behavior on a new goal-oriented dataset we collected using crowdsourcing.
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