Improved Space-Time Tradeoffs for kSUM
July 10, 2018 Β· Declared Dead Β· π Embedded Systems and Applications
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Authors
Isaac Goldstein, Moshe Lewenstein, Ely Porat
arXiv ID
1807.03718
Category
cs.DS: Data Structures & Algorithms
Citations
0
Venue
Embedded Systems and Applications
Last Checked
5 months ago
Abstract
In the kSUM problem we are given an array of numbers $a_1,a_2,...,a_n$ and we are required to determine if there are $k$ different elements in this array such that their sum is 0. This problem is a parameterized version of the well-studied SUBSET-SUM problem, and a special case is the 3SUM problem that is extensively used for proving conditional hardness. Several works investigated the interplay between time and space in the context of SUBSET-SUM. Recently, improved time-space tradeoffs were proven for kSUM using both randomized and deterministic algorithms. In this paper we obtain an improvement over the best known results for the time-space tradeoff for kSUM. A major ingredient in achieving these results is a general self-reduction from kSUM to mSUM where $m<k$, and several useful observations that enable this reduction and its implications. The main results we prove in this paper include the following: (i) The best known Las Vegas solution to kSUM running in approximately $O(n^{k-Ξ΄\sqrt{2k}})$ time and using $O(n^Ξ΄)$ space, for $0 \leq Ξ΄\leq 1$. (ii) The best known deterministic solution to kSUM running in approximately $O(n^{k-Ξ΄\sqrt{k}})$ time and using $O(n^Ξ΄)$ space, for $0 \leq Ξ΄\leq 1$. (iii) A space-time tradeoff for solving kSUM using $O(n^Ξ΄)$ space, for $Ξ΄>1$. (iv) An algorithm for 6SUM running in $O(n^4)$ time using just $O(n^{2/3})$ space. (v) A solution to 3SUM on random input using $O(n^2)$ time and $O(n^{1/3})$ space, under the assumption of a random read-only access to random bits.
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