Beyond task success: A closer look at jointly learning to see, ask, and GuessWhat
September 10, 2018 ยท Declared Dead ยท ๐ North American Chapter of the Association for Computational Linguistics
"No code URL or promise found in abstract"
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Authors
Ravi Shekhar, Aashish Venkatesh, Tim Baumgรคrtner, Elia Bruni, Barbara Plank, Raffaella Bernardi, Raquel Fernรกndez
arXiv ID
1809.03408
Category
cs.CL: Computation & Language
Cross-listed
cs.CV
Citations
51
Venue
North American Chapter of the Association for Computational Linguistics
Last Checked
4 months ago
Abstract
We propose a grounded dialogue state encoder which addresses a foundational issue on how to integrate visual grounding with dialogue system components. As a test-bed, we focus on the GuessWhat?! game, a two-player game where the goal is to identify an object in a complex visual scene by asking a sequence of yes/no questions. Our visually-grounded encoder leverages synergies between guessing and asking questions, as it is trained jointly using multi-task learning. We further enrich our model via a cooperative learning regime. We show that the introduction of both the joint architecture and cooperative learning lead to accuracy improvements over the baseline system. We compare our approach to an alternative system which extends the baseline with reinforcement learning. Our in-depth analysis shows that the linguistic skills of the two models differ dramatically, despite approaching comparable performance levels. This points at the importance of analyzing the linguistic output of competing systems beyond numeric comparison solely based on task success.
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