Interactive Camera Network Design using a Virtual Reality Interface
September 20, 2018 Β· Declared Dead Β· π Italian National Conference on Sensors
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Authors
Boris Bogaerts, Seppe Sels, Steve Vanlanduit, Rudi Penne
arXiv ID
1809.07593
Category
cs.HC: Human-Computer Interaction
Citations
8
Venue
Italian National Conference on Sensors
Last Checked
4 months ago
Abstract
Traditional literature on camera network design focuses on constructing automated algorithms. These require problem specific input from experts in order to produce their output. The nature of the required input is highly unintuitive leading to an unpractical workflow for human operators. In this work we focus on developing a virtual reality user interface allowing human operators to manually design camera networks in an intuitive manner. From real world practical examples we conclude that the camera networks designed using this interface are highly competitive with, or superior to those generated by automated algorithms, but the associated workflow is much more intuitive and simple. The competitiveness of the human-generated camera networks is remarkable because the structure of the optimization problem is a well known combinatorial NP-hard problem. These results indicate that human operators can be used in challenging geometrical combinatorial optimization problems given an intuitive visualization of the problem.
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