Evolving Agents for the Hanabi 2018 CIG Competition
September 26, 2018 Β· Declared Dead Β· π IEEE Conference on Computational Intelligence and Games
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Authors
Rodrigo Canaan, Haotian Shen, Ruben Rodriguez Torrado, Julian Togelius, Andy Nealen, Stefan Menzel
arXiv ID
1809.09764
Category
cs.AI: Artificial Intelligence
Citations
26
Venue
IEEE Conference on Computational Intelligence and Games
Last Checked
4 months ago
Abstract
Hanabi is a cooperative card game with hidden information that has won important awards in the industry and received some recent academic attention. A two-track competition of agents for the game will take place in the 2018 CIG conference. In this paper, we develop a genetic algorithm that builds rule-based agents by determining the best sequence of rules from a fixed rule set to use as strategy. In three separate experiments, we remove human assumptions regarding the ordering of rules, add new, more expressive rules to the rule set and independently evolve agents specialized at specific game sizes. As result, we achieve scores superior to previously published research for the mirror and mixed evaluation of agents.
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