Bach2Bach: Generating Music Using A Deep Reinforcement Learning Approach

December 03, 2018 ยท Declared Dead ยท ๐Ÿ› arXiv.org

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Authors Nikhil Kotecha arXiv ID 1812.01060 Category cs.SD: Sound Cross-listed cs.LG, eess.AS, stat.ML Citations 11 Venue arXiv.org Last Checked 3 months ago
Abstract
A model of music needs to have the ability to recall past details and have a clear, coherent understanding of musical structure. Detailed in the paper is a deep reinforcement learning architecture that predicts and generates polyphonic music aligned with musical rules. The probabilistic model presented is a Bi-axial LSTM trained with a pseudo-kernel reminiscent of a convolutional kernel. To encourage exploration and impose greater global coherence on the generated music, a deep reinforcement learning approach DQN is adopted. When analyzed quantitatively and qualitatively, this approach performs well in composing polyphonic music.
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