Interpretable preference learning: a game theoretic framework for large margin on-line feature and rule learning

December 19, 2018 ยท Declared Dead ยท ๐Ÿ› AAAI Conference on Artificial Intelligence

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Authors Mirko Polato, Fabio Aiolli arXiv ID 1812.07895 Category cs.LG: Machine Learning Cross-listed cs.AI, stat.ML Citations 8 Venue AAAI Conference on Artificial Intelligence Last Checked 5 months ago
Abstract
A large body of research is currently investigating on the connection between machine learning and game theory. In this work, game theory notions are injected into a preference learning framework. Specifically, a preference learning problem is seen as a two-players zero-sum game. An algorithm is proposed to incrementally include new useful features into the hypothesis. This can be particularly important when dealing with a very large number of potential features like, for instance, in relational learning and rule extraction. A game theoretical analysis is used to demonstrate the convergence of the algorithm. Furthermore, leveraging on the natural analogy between features and rules, the resulting models can be easily interpreted by humans. An extensive set of experiments on classification tasks shows the effectiveness of the proposed method in terms of interpretability and feature selection quality, with accuracy at the state-of-the-art.
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