Characterizing Watermark Numbers encoded as Reducible Permutation Graphs against Malicious Attacks

December 28, 2018 ยท The Ethereal ยท ๐Ÿ› arXiv.org

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Authors Anna Mpanti, Stavros D. Nikolopoulos, Leonidas Palios arXiv ID 1812.11080 Category cs.DM: Discrete Mathematics Cross-listed cs.CR Citations 0 Venue arXiv.org Last Checked 5 months ago
Abstract
In the domain of software watermarking, we have proposed several graph theoretic watermarking codec systems for encoding watermark numbers $w$ as reducible permutation flow-graphs $F[ฯ€^*]$ through the use of self-inverting permutations $ฯ€^*$. Following up on our proposed methods, we theoretically study the oldest one, which we call W-RPG, in order to investigate and prove its resilience to edge-modification attacks on the flow-graphs $F[ฯ€^*]$. In particular, we characterize the integer $w\equivฯ€^*$ as strong or weak watermark through the structure of self-inverting permutations $ฯ€^*$ which encodes it. To this end, for any integer watermark $w \in R_n=[2^{n-1}, 2^n-1]$, where $n$ is the length of the binary representation $b(w)$ of $w$, we compute the minimum number of 01-modifications needed to be applied on $b(w)$ so that the resulting $b(w')$ represents the valid watermark number $w'$; note that a number $w'$ is called valid (or, true-incorrect watermark number) if $w'$ can be produced by the W-RPG codec system and, thus, it incorporates all the structural properties of $ฯ€^* \equiv w$.
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