Multi-Fidelity Recursive Behavior Prediction

December 18, 2018 Β· Declared Dead Β· πŸ› arXiv.org

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Authors Mihir Jain, Kyle Brown, Ahmed K. Sadek arXiv ID 1901.01831 Category cs.AI: Artificial Intelligence Cross-listed cs.RO Citations 6 Venue arXiv.org Last Checked 4 months ago
Abstract
Predicting the behavior of surrounding vehicles is a critical problem in automated driving. We present a novel game theoretic behavior prediction model that achieves state of the art prediction accuracy by explicitly reasoning about possible future interaction between agents. We evaluate our approach on the NGSIM vehicle trajectory data set and demonstrate lower root mean square error than state-of-the-art methods.
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