Refining Vision Videos
January 20, 2019 Β· Declared Dead Β· π Requirements Engineering: Foundation for Software Quality
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Authors
Kurt Schneider, Melanie Busch, Oliver Karras, Maximilian Schrapel, Michael Rohs
arXiv ID
1901.06677
Category
cs.SE: Software Engineering
Citations
16
Venue
Requirements Engineering: Foundation for Software Quality
Last Checked
4 months ago
Abstract
[Context and motivation] Complex software-based systems involve several stakeholders, their activities and interactions with the system. Vision videos are used during the early phases of a project to complement textual representations. They visualize previously abstract visions of the product and its use. By creating, elaborating, and discussing vision videos, stakeholders and developers gain an improved shared understanding of how those abstract visions could translate into concrete scenarios and requirements to which individuals can relate. [Question/problem] In this paper, we investigate two aspects of refining vision videos: (1) Refining the vision by providing alternative answers to previously open issues about the system to be built. (2) A refined understanding of the camera perspective in vision videos. The impact of using a subjective (or "ego") perspective is compared to the usual third-person perspective. [Methodology] We use shopping in rural areas as a real-world application domain for refining vision videos. Both aspects of refining vision videos were investigated in an experiment with 20 participants. [Contribution] Subjects made a significant number of additional contributions when they had received not only video or text but also both - even with very short text and short video clips. Subjective video elements were rated as positive. However, there was no significant preference for either subjective or non-subjective videos in general.
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